| Developing theory-driven design research |
12 |
| A neuroimaging investigation of design ideation with and without inspirational stimuli-understanding the meaning of near and far stimuli |
10 |
| Participatory design for sustainable social change |
8 |
| Creative environments for design education and practice: A typology of creative spaces |
8 |
| Crowdsourcing inspiration: Using crowd generated inspirational stimuli to support designer ideation |
7 |
| Cracking open co-creation: Categories, stories, and value tension in a collaborative design process |
7 |
| Staging aesthetic disruption through design methods for service innovation |
7 |
| Bringing Service Design to manufacturing companies: Integrating PSS and Service Design approaches |
6 |
| Co-evolution and emergence in design |
6 |
| Advancing an understanding of design cognition and design metacognition: Progress and prospects |
6 |
| Regional designing: A strategic design approach in landscape architecture |
6 |
| Participatory design in architectural practice: Changing practices in future making in uncertain times |
5 |
| Speculative prototyping, frictions and counter-participation: A civic intervention with homeless individuals |
5 |
| Designing for energy transition through Value Sensitive Design |
5 |
| Examining situated design practices: Nurses' transformations towards genuine participation |
5 |
| Creativity and fixation in the real world: A literature review of case study research |
5 |
| The use and evolution of design methods in professional design practice |
5 |
| Using linkography to compare creative methods for group ideation |
5 |
| Design, learning networks and service innovation |
5 |
| Temporal Design: Rethinking time in design |
4 |
| Card-based design tools: a review and analysis of 155 card decks for designers and designing |
4 |
| Design heuristics set for X: A design aid for assistive product concept generation |
4 |
| Principles of maker and DIY fabrication: Enabling design prototypes at low cost |
4 |
| Exploring the transformative impacts of service design: The role of designer-client relationships in the service development process |
4 |
| Inclusive design and making in practice: Bringing bodily experience into closer contact with making |
4 |
| Timescales and ideaspace: An examination of idea generation in design practice |
4 |
| Exploring uncertainty perception as a driver of design activity |
3 |
| A sociotechnical framework for the design of collaborative services |
3 |
| User requirements for analogical design support tools: Learning from practitioners of bio-inspired design |
3 |
| A comparison of how novice and experienced design engineers benefit from design guidelines |
3 |
| Exploring the effects of cognitive style diversity and self-efficacy beliefs on final design attributes in student design teams |
3 |
| A semantic discontinuity detection (SDD) method for comparing designers' product expressions with users' product impressions |
3 |
| Empirically analysing design reasoning patterns: Abductive-deductive reasoning patterns dominate design idea generation |
3 |
| Accelerating product prototyping through hybrid methods: Coupling 3D printing and LEGO |
3 |
| Imagining design: Transitive and intransitive dimensions |
2 |
| Schon's intellectual legacy: A citation analysis of DRS publications (2010-2016) |
2 |
| Moving between material and conceptual structure: Developing a card-based method to support design for learning |
2 |
| Researcher introspection for experience-driven design research |
2 |
| Tracing architects' fragile knowing about users in the socio-material environment of design practice |
2 |
| Communication through design sketches: implications for stakeholder interpretation during concept design |
2 |
| Methodological diversity and theoretical integration: Research in design fixation as an example of fixation in research design? |
2 |
| The machineries of user knowledge production |
2 |
| Just design |
2 |
| Objective measures of design typicality |
2 |
| Rendering a multi-dimensional problem space as an unfolding collaborative inquiry process |
2 |
| Grouping notes through nodes: The functions of Post-It notes in design team cognition |
2 |
| Design ethics: Reflecting on the ethical dimensions of technology, sustainability, and responsibility in the Anthropocene |
2 |
| Imagination's hand: The role of gesture in design drawing |
1 |
| 'Dismantle, change, build': Designing abolition at the intersections of local, large-scale, and imagined infrastructures |
1 |
| Design project failures: Outcomes and gains of participation in design |
1 |