Interacting With Computers

Interacting With Computers

与计算机交互

  • 4区 中科院分区
  • Q3 JCR分区

高引用文章

文章名称 引用次数
Women's Experiences Receiving Support Online for Intimate Partner Violence: How Does it Compare to Face-to-Face Support from a Health Professional? 5
Navigation Comparison between a Real and a Virtual Museum: Time-dependent Differences using a Head Mounted Display 4
Aesthetics in Context-The Role of Aesthetics and Usage Mode for a Website's Success 4
Rings: A Game with a Purpose for Test Data Generation 4
Trans Competent Interaction Design: A Qualitative Study on Voice, Identity, and Technology 4
How Knowledge Workers Manage Their Personal Information Spaces: Perceptions, Challenges and High-Level Strategies 3
The Cognitive Costs of Upgrades 3
Exploring the State of Human-centred Design Practice in Software Development Companies: A Cross-Case Analysis of Three Nigerian Software Companies 3
Exploring Interactivity and Co-Creation in Rural China 3
Understanding and Measuring User Experience in Conversational Interfaces 3
A Virtual Reality Platform for Analyzing Remote Archaeological Sites 3
The effects of visual feedback designs on long wait time of mobile application user interface 3
Effects of Self-Disclosure on Attributions in Human-IoT Conversational Agent Interaction 2
Facebook Live: A Mixed-Methods Approach to Explore Individual Live Streaming Practices and Motivations on Facebook 2
Comparison of Gaze and Mouse Pointers for Video-based Collaborative Physical Task 2
The State of Speech in HCI: Trends, Themes and Challenges 2
Children's Acceptance of a Collaborative Problem Solving Game Based on Physical Versus Digital Learning Spaces 2
Students' Experience with Online Simulation Games: From Computer Anxiety to Satisfaction 2
Affective Image Classification Based on User Eye Movement and EEG Experience Information 2
Augmented Experiences: Investigating the Feasibility of Virtual Reality as Part of a Workplace Wellbeing Intervention 1
Relating Experience Goals With Visual User Interface Design 1
Temporarily Unavailable: Memory Inhibition in Cognitive and Computer Science 1
Dual-Cursor: Improving User Performance and Perceived Usability for Cursor-Based Text Entry on TV Using Remote Control 1
Searching vs. Browsing-The Influence of Consumers' Goal Directedness on Website Evaluations 1
An Empirical Evidence of Barriers in a Big Data Infrastructure 1
Chatbots and Gender Stereotyping 1
Investigating the Impact of Adding Plan Reminders on Implementation Intentions to Support Behaviour Change 1
Measuring Visual User Interface Complexity of Mobile Applications With Metrics 1
Examining the Usability of Touch Screen Gestures for Children With Down Syndrome 1
Differences and Similarities between Dominant and Non-dominant Thumbs for Pointing and Gesturing Tasks with Bimanual Tablet Gripping Interaction 1
Situated Organization of Video Mediated Interaction: A Review of Ethnomethodological and Conversation Analytic Studies 1
Design and Evaluation of Trust-Eliciting Cues in Drug-Drug Interaction Alerts 1
Design of Interactive Mechanisms to Support the Communication of Users' Intentions 1
How People Judge the Usability of a Desktop Graphic User Interface at Different Time Points: Is there Evidence for Memory Decay, Recall Bias or Temporal Bias? 1
The New Snapshot Narrators: Changing Your Visions and Perspectives! 0
I-Typed DMML: A Novel DSL for Direct Manipulation Interaction with Virtual Objects 0
Assessing Intrinsic and Extraneous Cognitive Complexity of E-textbook Learning 0
Pictogram Tablet: A Speech Generating Device Focused on Language Learning 0
On Ethical Responsiveness: Being Answerable to Others as an HCI Researcher 0
HoloBox: Augmented Visualization and Presentation with Spatially Integrated Presenter 0
'Can I Trust the Spoken Dialogue System Because It Uses the Same Words as I Do?'-Influence of Lexically Aligned Spoken Dialogue Systems on Trustworthiness and User Satisfaction 0
Longitudinal Study on Retrospective Assessment of Perceived Usability: A New Method and Perspectives 0
Identifying Five Archetypes of Interaction Design Professionals and Their Universal Design Expertise 0
The Use of Virtual Reality in the Assessment of Paranoid Thoughts: A Comparison with Desktop-Based Tools 0
Honesty, Social Presence and Self-Service in Retail 0
How Different Personalities Benefit From Gamification 0
Enhancing Patient Motivation through Intelligibility in Cardiac Tele-rehabilitation 0
Uncanny ... But Convincing? Inconsistency Between a Virtual Agent's Facial Proportions and Vocal Realism Reduces Its Credibility and Attractiveness, but Not Its Persuasive Success 0
Designing for Coping 0
Supporting Better Decisions: How Order Effects Influence Decision Support System Alignment 0