| Analysis of 2D Feature Spaces for Deep Learning-Based Speech Recognition |
8 |
| Speech Emotion Recognition for Performance Interaction |
7 |
| A Cross-Evaluated Database of Measured and Simulated HRTFs Including 3D Head Meshes, Anthropometric Features, and Headphone Impulse Responses |
6 |
| Generalized Sound Recognition in Reverberant Environments |
4 |
| Applying a Single-Notch Metric to Image-Guided Head-Related Transfer Function Selection for Improved Vertical Localization |
4 |
| Dynamic Audio Reproduction with Linear Loudspeaker Arrays |
4 |
| Identification of Volterra Models of Tube Audio Devices Using Multiple-Variance Method |
3 |
| Fast Continuous Measurement of HRTFs with Unconstrained Head Movements for 3D Audio |
3 |
| Removing Reflections in Semianechoic Impulse Responses by Frequency-Dependent Truncation |
3 |
| Source Separation for Enabling Dialogue Enhancement in Object-Based Broadcast with MPEG-H |
3 |
| Personalization in Object-Based Audio for Accessibility: A Review of Advancements for Hearing Impaired Listeners |
3 |
| Subjective Rating and PESQ Prediction of Listener Echo and Duplex Impairments |
2 |
| PaperClip: A Digital Pen Interface for Semantic Speech Editing in Radio Production |
2 |
| Applications of Spatially Localized Active-Intensity Vectors for Sound-Field Visualization |
2 |
| Directional Feedback Delay Network |
2 |
| User-Guided Rendering of Audio Objects Using an Interactive Genetic Algorithm |
2 |
| Analysis of and Experiments on Vertical Summing Localization of Multichannel Sound Reproduction with Amplitude Panning |
2 |
| Gray-Box Modeling of Guitar Amplifiers |
2 |
| Sounding Out Ethnography and Design: Developing Metadata Frameworks for Designing Personal Heritage Soundscapes |
2 |
| Fractional Derivative Loudspeaker Models for Nonlinear Suspensions and Voice Coils |
2 |
| An Objective Audio Quality Measure Based on Power and Envelope Power Cues |
2 |
| Creating Real-Time Aeroacoustic Sound Effects Using Physically Informed Models |
2 |
| Capturing 360 degrees Audio Using an Equal Segment Microphone Array (ESMA) |
2 |
| Dynamic Diffuse Signal Processing for Sound Reinforcement and Reproduction |
2 |
| Precise Modeling of Reverberant Room Responses Using Wavelet Decomposition and Orthonormal Basis Functions |
1 |
| Automating Mixing of User-Generated Audio Recordings from the Same Event |
1 |
| Robust Speaker Recognition in Noisy Conditions by Means of Online Training with Noise Profiles |
1 |
| Assessing the Quality-of-the-Acoustics at Large |
1 |
| Audio Event Database Collected for Gunshot Detection in Open Nature (GUDEON) |
1 |
| Neural Network Fusion and Selection Techniques for Noise-Efficient Sound Classification |
1 |
| The Frequency and Loudspeaker-Azimuth Dependencies of Vertical Interchannel Decorrelation on the Vertical Spread of an Auditory Image |
1 |
| Evaluating Live Loudness Meters from Engineers' Actions and Resulting Output Levels |
1 |
| Nonlinear Distortion Reduction in Sound Zones by Constraining Individual Loudspeaker Control Effort |
1 |
| Time for Slow Listening |
1 |
| Single-Ended Speech Quality Prediction Based on Automatic Speech Recognition |
1 |
| Domains of Practical Applicability for Parametric Interpolation Methods for Virtual Sound Field Navigation |
1 |
| Sparse Time-Frequency Representations for Polyphonic Audio Based on Combined Efficient Fan-Chirp Transforms |
1 |
| High Resolution Audio: A History and Perspective |
1 |
| A Hierarchical Approach for Audio Capture, Archive, and Distribution |
1 |
| Modern Sampling: A Tutorial |
1 |
| Effect of Audio Production Experience, Musical Training, and Age on Listener Performance in 3D Audio Evaluation |
1 |
| Automotive audio Optimization, testing, evaluation |
1 |
| Forensic AMR Double Compression Detection Using Linear Prediction Coefficients and Robust Scaling |
1 |
| A System Architecture for Semantically Informed Rendering of Object-Based Audio |
1 |
| Preferred Levels for Background Ducking to Produce Esthetically Pleasing Audio for TV with Clear Speech |
1 |
| Simulation of the Ondes Martenot Ribbon-Controlled Oscillator Using Energy-Balanced Modeling of Nonlinear Time-Varying Electronic Components |
1 |
| Co-design of a Smart Cajon |
1 |
| Virtual Acoustics for Musicians: Subjective Evaluation of a Virtual Acoustic System in Performance of String Quartets |
1 |
| A Perceptual Model of Punch Based on Weighted Transient Loudness |
1 |
| Oversampling for Nonlinear Waveshaping: Choosing the Right Filters |
1 |