New Review Of Hypermedia And Multimedia

New Review Of Hypermedia And Multimedia

超媒体和多媒体新评论

  • 4区 中科院分区
  • Q3 JCR分区

高引用文章

文章名称 引用次数
Analysis and design of mastery learning criteria 4
Avatar economies: affective investment from game to platform 2
Exploring the effects of emotional design and emotional intelligence in multimedia-based learning: an engineering educational perspective 2
When media allow the user to interact, play and share: recent perspectives on interactive documentary 2
Impact of online word-of-mouth on sales: the moderating role of product review quality 2
Navigation support in complex open learner models: assessing visual design alternatives 2
SentiML plus plus : an extension of the SentiML sentiment annotation scheme 1
Exploiting behavioral user models for point of interest recommendation in smart museums 1
Characterizing usage of explicit hate expressions in social media 1
Hybrid recommendations by content-aligned Bayesian personalized ranking 0
Implicit negative link detection on online political networks via matrix tri-factorizations 0
Enhancement of math content accessibility in EPUB3 educational publications 0
A novel approach for finding research areas for new researchers 0
Design and implementation of invention learning curriculum-based serious game contents 0
Utilising problem-solving: from self-assessment to self regulating 0
Your comments matter: incorporating viewers' comments for ranking online video content using bibliometrics 0
Enhancing students' knowledge building through utilising social interactions in an online learning environment 0
Digital narrative conventions in heritage trail mobile apps 0
Video-based learning assistant scheme for sustainable education 0
Systematic review and usability evaluation of writing mobile apps for children 0
Utilising behavioural analytics in a blended programming learning environment 0
Design and evaluation of a dynamic job search website for non-literate users of Pakistan 0
Inferring contextual preferences using deep encoder-decoder learners 0
Combining object detection and causality mining for efficient development of augmented reality-based on-the-job training systems in hotel management 0
Original source tracing enabled by e-learning contents system based on crowdsourcing 0
Adapting exercise selection to performance, effort and self-esteem 0
Computational personality recognition from Facebook text: psycholinguistic features, words and facets 0