| A Robust Machine Learning Technique to Predict Low-performing Students |
5 |
| A Systematic Literature Review of Automated Feedback Generation for Programming Exercises |
5 |
| An Empirical Investigation on the Benefits of Gamification in Programming Courses |
5 |
| A Controlled Experiment on Python vs C for an Introductory Programming Course: Student's Outcomes |
4 |
| Source-code Similarity Detection and Detection Tools Used in Academia: A Systematic Review |
4 |
| Learning IS Child's Play: Game-Based Learning in Computer Science Education |
3 |
| Does Computer Game Design and Programming Benefit Children? A Meta-Synthesis of Research |
3 |
| Equitable Learning Environments in K-12 Computing: Teachers' Views on Barriers to Diversity |
3 |
| Incorporating Computing Professionals' Know-how: Differences between Assessment by Students, Academics, and Professional Experts |
3 |
| The Core Cyber-Defense Knowledge, Skills, and Abilities That Cybersecurity Students Should Learn in School: Results from Interviews with Cybersecurity Professionals |
3 |
| Pedagogy that Supports Computer Science for All |
3 |
| The Academic, Social, and Professional Integration Profiles of Information Technology Students |
3 |
| Transfer-Learning Methods in Programming Course Outcome Prediction |
3 |
| How do Gender, Learning Goals, and Forum Participation Predict Persistence in a Computer Science MOOC? |
3 |
| Comparing Computing Professionals' Perceptions of Importance of Skills and Knowledge on the Job and Coverage in Undergraduate Experiences |
2 |
| RecurTutor: An Interactive Tutorial for Learning Recursion |
2 |
| Peer Review in CS2: Conceptual Learning and High-Level Thinking |
2 |
| Errors and Complications in SQL Query Formulation |
2 |
| Identifying Pathways to Computer Science: The Long-Term Impact of Short-Term Game Programming Outreach Interventions |
2 |
| Transformative and Troublesome? Students' and Professional Programmers' Perspectives on Difficult Concepts in Programming |
2 |
| A Multi-Institutional Perspective on H/FOSS Projects in the Computing Curriculum |
2 |
| Involving External Stakeholders in Project Courses |
2 |
| Computer Science Pedagogical Content Knowledge: Characterizing Teacher Performance |
2 |
| Capstones and Large Projects in Computing Education |
1 |
| The Effects of Adding Non-Compulsory Exercises to an Online Learning Tool on Student Performance and Code Copying |
1 |
| Digital and Physical Fabrication as Multimodal Learning: Understanding Youth Computational Thinking When Making Integrated Systems Through Bidirectionally Responsive Design |
1 |
| How Else Should It Work? A Grounded Theory of Pre-College Students' Understanding of Computing Devices |
1 |
| Multiple-Choice Questions in Programming Courses: Can We Use Them and Are Students Motivated by Them? |
1 |
| Integrating Ethics within Machine Learning Courses |
1 |
| Using Informed Design in Informal Computer Science Programs to Increase Youths' Interest, Self-efficacy, and Perceptions of Parental Support |
1 |
| A New Look at Novice Programmer Errors |
1 |
| Searching for Global Employability: Can Students Capitalize on Enabling Learning Environments? |
1 |
| Assessing Student's IT Professional Values in a Global Project Setting |
1 |
| Brains and Blocks: Introducing Novice Programmers to Brain-Computer Interface Application Development |
1 |
| Evaluating GSD-Aware: A Serious Game for Discovering Global Software Development Challenges |
1 |
| A Systematic Investigation of Replications in Computing Education Research |
1 |
| An Improved Grade Point Average, With Applications to CS Undergraduate Education Analytics |
1 |
| A Fringe Topic in a Fragile Network: How Digital Literacy and Computer Science Instruction Is Supported (or Not ) by Teacher Ties |
0 |
| Building LEGO Towers: An Exercise for Teaching the Challenges of Global Work |
0 |
| Programming Embodied Interactions with a Remotely Controlled Educational Robot |
0 |
| Design and Evaluation of an Athletic Approach to Software Engineering Education |
0 |
| Taking a Studio Course in Distributed Software Engineering from a Large Local Cohort to a Small Global Cohort |
0 |
| Exploring and Expanding GSE Education with Open Source Software Development |
0 |
| Managing Diversity in Distributed Software Development Education-A Longitudinal Case Study |
0 |
| Global Software Engineering Education Practice Continuum Special Issue of the ACM Transactions on Computing Education |
0 |
| Assessing the Impact of the Distributed Software Development Course on the Careers of Young Software Engineers |
0 |
| Classroom-Based Research Projects for Computing Teachers: Facilitating Professional Learning |
0 |
| Social Genesis in Computing Education |
0 |
| State Case Study of Computing Education Governance |
0 |
| What Is Hard about Teaching Machine Learning to Non-Majors? Insights from Classifying Instructors' Learning Goals |
0 |