Informacios Tarsadalom

Informacios Tarsadalom

塔尔萨达洛姆信息

  • 4区 中科院分区
  • Q3 JCR分区

高引用文章

文章名称 引用次数
Platform-imperialism in science and social media: A case study of texts produced on European referendums between 2010 and 2017 2
From video games to the world of work - player typologies and workplace motivation 1
I, avatar: Towards an extended theory of selfhood in immersive VR 0
A Theory of (Sexual) Justice: the roboethician's edition 0
Co-authorship network analysis of scientific papers on sparkling wines 0
Dangerous Liaisons? Analysis of an onlife scandal 0
Games and artificial intelligence as the future of culture: an attempt to develop a theory of subjectivity 0
The significance of deaf sign language within the context of communication culture's transformation 0
Taxonomy, use cases, strengths and challenges of chatbots 0
Let's put humanism at the heart of digital transformation! 0
The Emergence and Evolution of the Conceptual Framework of Electronic Signatures 0
The Visibility of authors in Hungarian educational journal networks 0
It could easily have become so much more than a giant iPhone - the cultural construction of a new technology through the example of the early reception of the iPad 0
On the way to Global Knowledge Governance - Theoretical considerations, possibilities of implementation 0
Several characteristics of smartphone and the social network use based on an online survey among young people 0
Students' spreadsheet knowledge - differences between perceived and real knowledge 0
State and corporate perspectives on computer-based communication and the digital media economy 0
The present and future of centralized user authentication: secure infrastructure or a time-bomb? 0
Financial Issues of ICT Start-ups based on the Experience of Financial and Tax Due Diligences 0
Success criteria for the application of business intelligence solutions 0
Foundations of the Social Futuring Index 0
Responsibility in biomedical engineering education: a comparative study of curriculum in India, Russia and the USA 0
Not Exactly Reading The Nature of Reading in the Era of Screen 0
Bridging Natural Language Processing AI techniques and Corporate Communications: towards an integrative model 0
When AIs Say Yes and I Say No: On the Tension between AI's Decision and Human's Decision from the Epistemological Perspectives 0
A black market for upvotes and likes 0
Chess, Artificial Intelligence, and Epistemie Opacity 0
Maintenance, function, and malfunction in technology 0
Research Activities of Academics Involved in Cyber Security Master's Degree Programs in the United Kingdom: a Comparative Analysis 0
From Computer Centres to Digital Inclusion: the First Fifty Years of the John von Neuamnn Computer Society 0
Online initial tests as students' performance predicting equipment 0
Password retrieval programs in education and their effects on information security awareness 0
Digital competence levels of librarians working in Hungarian municipal libraries: Results of a Countrywide Representative Survey 0
The layers of human existence and the questions of robot ethics 0
Liberty with limitations, a European guide to the rightful exercise of the freedom of expression 0
Measuring Esport Athletes 0
DEAC-Hackers - Playing Hackers and Hacking Gamers 0
Computer gamers in school 0
Problematic video gaming: Novel approaches in theory and practice 0
The Gamer Inside Them: the Main Results of Hungarian Esport and Videogames Research by eNET, Esportmilla and Esport1 0
Esport as business? The emergence of an industry 0
Sandwich and strudel - how to gamify through highlighting the essence instead of disguising it 0
The Handicapped System of Play 0
Noogames: game culture and civilization horizon 0
Untitled. The case of concrete and geometric art with computer and reality 0
Unicorns teaching the world: the rise of Edtech startups 0
Preferential attachment and partnerships in diplomatic relations 0
Artpool's Website as an Integral Project 0
What factors influence the use of ICT by primary school teachers in Serbia? 0