| Capitalizing intimacy: New subcultural forms of micro-celebrity strategies and affective labour on YouTube |
20 |
| From ranking algorithms to ranking cultures': Investigating the modulation of visibility in YouTube search results |
19 |
| Social media competence and digital citizenship among college students |
12 |
| Social media celebrity and the institutionalization of YouTube |
9 |
| Anxiety, panic and self-optimization: Inequalities and the YouTube algorithm |
9 |
| YouTube channels, uploads and views: A statistical analysis of the past 10 years |
7 |
| Live-streaming, games and politics of gender performance: The case of Nuzhubo in China |
7 |
| Skiing all the way to the polls: Exploring the popularity of personalized posts on political Instagram accounts |
6 |
| Money matters? Journalists' perception of the effects of a weak market orientation |
6 |
| Haptic ambience: Ambient play, the haptic effect and co-presence in Pokemon GO |
5 |
| Crying on YouTube: Vlogs, self-exposure and the productivity of negative affect |
5 |
| Television by the numbers: The challenges of audience measurement in the age of Big Data |
4 |
| The case of the top Spanish YouTubers: Emerging media subjects and discourse practices in the new media ecology |
4 |
| YouTube celebrities and parasocial interaction: Using feedback channels in mediatized relationships |
3 |
| Everyday imagery: Users' reflections on smartphone cameras and communication |
3 |
| Make, share, review, remix: Unpacking the impact of the internet on contemporary creativity |
3 |
| 'It could redefine public service broadcasting in the digital age': Assessing the rationale for moving BBC Three online |
3 |
| Symbiotic learning partnerships in youth action sports: Vibing, rhythm, and analytic cycles |
3 |
| 'Choose, collect, manage, win!': Neoliberalism, enterprising culture and risk society in video game covers |
3 |
| Far from paradise: The body, the apparatus and the image of contemporary virtual reality |
3 |
| 'There's a Starman waiting in the sky': Mourning David #Bowie on Twitter |
3 |
| Empathy at play: Embodying posthuman subjectivities in gaming |
2 |
| The struggles of everyday life: How children view and engage with advertising in mobile games |
2 |
| Flanerie in the dark woods: Shattering innocence and queering time in The Path |
2 |
| Player power: Networked careers in esports and high-performance game livestreaming practices |
2 |
| Instantaneously punctuated picture-music: Re-evaluating videogame expression through Pilgrim in the Microworld |
2 |
| Examining innovation as process: Action research in journalism studies |
2 |
| Algorithmic vulnerabilities and the datalogical: Early motherhood and tracking-as-care regimes |
2 |
| Digital generations, but not as we know them |
2 |
| Heightened intensity: Reflecting on player experiences in Wayfinder Live |
2 |
| 'ASMR' autobiographies and the (life-)writing of digital subjectivity |
2 |
| Keeping what real? Vinyl records and the future of independent culture |
2 |
| On the relativity of old and new media: A lifeworld perspective |
2 |
| Deep new: The shifting narratives of artificial intelligence from Deep Blue to AlphaGo |
2 |
| Rethinking digital media and political change |
2 |
| Exposing convergence: YouTube, fan labour, and anxiety of cultural production in Lonelygirl15 |
2 |
| The return of the social author: Negotiating authority and influence on Wattpad |
2 |
| Rethinking the distinctions between old and new media: Introduction |
2 |
| Reading real person fiction as digital fiction: An argument for new perspectives |
2 |
| YouTube flow and the transmission of heritage: The interplay of users, content, and algorithms |
2 |
| Patterns of successful media production |
2 |
| Adolescent friendship challenges in a digital context: Are new technologies game changers, amplifiers, or just a new medium? |
2 |
| Networked publics and the organizing of collective action on Twitter: Examining the #Freebassel campaign |
2 |
| Product placement on YouTube: An explorative study on YouTube creators' experiences with advertisers |
1 |
| Reinventing Nollywood: The impact of online funding and distribution on Nigerian cinema |
1 |
| Experimenting with interaction: TV news efforts to invite audiences into the broadcast and their effects on gatekeeping |
1 |
| Pics or it didn't happen: The artwork formerly known as heritage in Google Street Art |
1 |
| Mobile phones and the news: How UK mainstream news broadcasting is stalling the video revolution |
1 |
| Adventures with Lex: The gamification of research? |
1 |
| Content in context: The impact of mobile media on the British TV industry |
1 |