Frontiers In Virtual Reality

Frontiers In Virtual Reality

虚拟现实前沿

  • 2区 中科院分区
  • Q2 JCR分区

期刊简介

《Frontiers In Virtual Reality》是由Frontiers Media S.A.出版社创办的英文国际期刊(ISSN: 2673-4192),该期刊长期致力于计算机:软件工程领域的创新研究,主要研究方向为Computer Science-Computer Graphics and Computer-Aided Design。作为SCIE收录期刊(JCR分区 Q2,中科院 2区),本刊采用OA未开放获取模式以发表计算机:软件工程领域等方向的原创性研究为核心(研究类文章占比85.47%%)。凭借严格的同行评审与高效编辑流程,期刊年载文量精选控制在172篇,确保学术质量与前沿性。成果覆盖Web of Science、Scopus等国际权威数据库,为学者提供推动计算机科学领域高水平交流平台。

投稿咨询

投稿提示

Frontiers In Virtual Reality审稿周期约为13 Weeks。该刊近年未被列入国际预警名单,年发文量约172篇,录用竞争适中,主题需确保紧密契合计算机科学前沿。投稿策略提示:避开学术会议旺季投稿以缩短周期,语言建议专业润色提升可读性。

  • 计算机科学 大类学科
  • English 出版语言
  • 是否预警
  • SCIE 期刊收录
  • 172 发文量

中科院分区

《新锐期刊分区表》(2026年3月发布)

Top期刊 综述期刊 大类学科 小类学科
计算机科学
2区
COMPUTER SCIENCE, SOFTWARE ENGINEERING 计算机:软件工程
2区

期刊分区表(2025年3月升级版)

Top期刊 综述期刊 大类学科 小类学科
计算机科学
3区
COMPUTER SCIENCE, SOFTWARE ENGINEERING 计算机:软件工程
3区

JCR分区

2025-2026年最新版

按JCI指标学科分区 收录子集 分区 排名 百分位
学科:COMPUTER SCIENCE, SOFTWARE ENGINEERING ESCI Q2 37 / 128

71.5

学科:COMPUTER SCIENCE, SOFTWARE ENGINEERING ESCI Q2 43 / 128

66.8

2023-2024年最新版

按JCI指标学科分区 收录子集 分区 排名 百分位
学科:COMPUTER SCIENCE, SOFTWARE ENGINEERING ESCI Q2 36 / 131

72.9

学科:COMPUTER SCIENCE, SOFTWARE ENGINEERING ESCI Q2 53 / 131

59.92

CiteScore(2026年6月最新版)

CiteScore SJR SNIP CiteScore 排名
CiteScore:7.9 SJR:0.739 SNIP:1.575
学科类别 分区 排名 百分位
大类:Computer Science 小类:Computer Graphics and Computer-Aided Design Q1 20 / 131

84%

大类:Computer Science 小类:Computer Science Applications Q1 206 / 1022

79%

大类:Computer Science 小类:Human-Computer Interaction Q2 61 / 196

69%

期刊发文

  • The efficacy of virtual reality on pain and anxiety reduction during needle-related procedures in a pediatric emergency department setting: a systematic review and meta-analysi

    Author: Jing, Jing; Song, Jin; Song, Weiqing; Gong, Shasha; Yi, Kai; Ren, Jie

    Journal: FRONTIERS IN VIRTUAL REALITY. 2026; Vol. 7, Issue , pp. -. DOI: 10.3389/frvir.2026.1759834

  • Enhancing safety education through empathic VR experiences: influences of first-person perspective and Victim's background stor

    Author: Chellappa, Vigneshkumar; Ho, Jeffrey C. F.; Luximon, Yan

    Journal: FRONTIERS IN VIRTUAL REALITY. 2026; Vol. 7, Issue , pp. -. DOI: 10.3389/frvir.2026.1728897

  • Double-low-dose CT combined with deep learning image reconstructions (DLIR) achieves coronary mixed reality data source optimizatio

    Author: Li, Guan; Zhou, Yiju; Gao, Ling; Tang, Yi; Liang, Quan; Zhang, Bing

    Journal: FRONTIERS IN VIRTUAL REALITY. 2026; Vol. 7, Issue , pp. -. DOI: 10.3389/frvir.2026.1756733

  • AIMERS: an AI-based MR scene design system with human-centric perception optimizatio

    Author: Wei, Xiaokang; Wang, Yuqian; Zhu, Ao; Luximon, Yan

    Journal: FRONTIERS IN VIRTUAL REALITY. 2026; Vol. 7, Issue , pp. -. DOI: 10.3389/frvir.2026.1733259

  • The transformation of traditional Chinese painting in the digital art wave: the impact of AIGC and virtual realit

    Author: Cao, Hui

    Journal: FRONTIERS IN VIRTUAL REALITY. 2026; Vol. 6, Issue , pp. -. DOI: 10.3389/frvir.2025.1716174

  • Assessing virtual reality presence through physiological measures: a comprehensive revie

    Author: Wang, Danping; Peng, Yunchao; Haddouk, Lise; Vayatis, Nicolas; Vidal, Pierre-Paul

    Journal: FRONTIERS IN VIRTUAL REALITY. 2025; Vol. 6, Issue , pp. -. DOI: 10.3389/frvir.2025.1530770

  • Virtual assessment: using in-game behaviors during immersive role-play for contextually relevant assessment of fear of intimac

    Author: Qian, Yijun; Lin, Luoying; Li, Yaning; Wang, Zhimeng; Li, Meng; Tong, Xin; Ray, L. C

    Journal: FRONTIERS IN VIRTUAL REALITY. 2025; Vol. 6, Issue , pp. -. DOI: 10.3389/frvir.2025.1557903

  • Virtual reality in heritage education for enhanced learning experience: a mini-review and design consideration

    Author: Zhao, Yiqing; Li, Yaning; Dai, Tianchen; Sedini, Carla; Wu, Xue; Jiang, Weile; Li, Ji; Zhu, Kaiyi; Zhai, Binqing; Li, Meng; Lc, Ray

    Journal: FRONTIERS IN VIRTUAL REALITY. 2025; Vol. 6, Issue , pp. -. DOI: 10.3389/frvir.2025.1560594