Acm Transactions On Graphics

Acm Transactions On Graphics

Acm 图形事务

  • 1区 中科院分区
  • Q1 JCR分区

高引用文章

文章名称 引用次数
Dynamic Graph CNN for Learning on Point Clouds 77
Tetrahedral Meshing in the Wild 42
DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills 34
Foveated AR: Dynamically-Foveated Augmented Reality Display 34
Deep Video Portraits 34
Looking to Listen at the Cocktail Party: A Speaker-Independent Audio-Visual Model for Speech Separation 29
Support-Free Volume Printing by Multi-Axis Motion 27
End-to-end Optimization of Optics and Image Processing for Achromatic Extended Depth of Field and Super-resolution Imaging 24
Deferred Neural Rendering: Image Synthesis using Neural Textures 24
Wave-Based Non-Line-of-Sight Imaging using Fast f-k Migration 23
Single-Image SVBRDF Capture with a Rendering-Aware Deep Network 22
LiveCap: Real-Time Human Performance Capture From Monocular Video4 21
Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelines 21
Holographic Near-eye Display with Expanded Eye-box 21
tempoGAN: A Temporally Coherent, Volumetric GAN for Super-resolution Fluid Flow 19
Mode-Adaptive Neural Networks for Quadruped Motion Control 17
Stereo Magnification: Learning view synthesis using multiplane images 17
Learning Basketball Dribbling Skills Using Trajectory Optimization and Deep Reinforcement Learning 15
Neural Volumes: Learning Dynamic Renderable Volumes from images 15
MeshCNN: A Network with an Edge 15
Denoising with Kernel Prediction and Asymmetric Loss Functions 14
Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images 14
Mitsuba 2: A Retargetable Forward and Inverse Renderer 14
Deep Appearance Models for Face Rendering 13
MonoPerfCap: Human Performance Capture From Monocular Video 13
Singularity-Constrained Octahedral Fields for Hexahedral Meshing 13
A Material Point Method for Thin Shells with Frictional Contact 12
Rapid Deployment of Curved Surfaces via Programmable Auxetics 12
CD-MPM: Continuum Damage Material Point Methods for Dynamic Fracture Animation 12
Scalable Muscle-Actuated Human Simulation and Control 12
Animating Fluid Sediment Mixture in Particle-Laden Flows 12
Non-Stationary Texture Synthesis by Adversarial Expansion 12
Boundary First Flattening 12
Non-line-of-sight Imaging with Partial Occluders and Surface Normals 12
Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling 12
A Multi-Scale Model for Simulating Liquid-Fabric Interactions 11
ALIG Net: Partial-Shape Agnostic Alignment via Unsupervised Learning 11
Reversible Harmonic Maps between Discrete Surfaces 11
Point Convolutional Neural Networks by Extension Operators 11
Rendering Specular Microgeometry with Wave Optics 11
Neural Importance Sampling 11
Deep View Synthesis from Sparse Photometric Images 11
Single-Photon 3D Imaging with Deep Sensor Fusion 11
Single Image Portrait Relighting 10
Blended Cured Quasi-Newton for Distortion Optimization 10
Deep Image-Based Relighting from Optimal Sparse Samples 10
Automatic Machine Knitting of 3D Meshes 10
Semantic Photo Manipulation with a Generative Image Prior 10
Plan3D: Viewpoint and Trajectory Optimization for Aerial Multi-View Stereo Reconstruction 10
DReCon: Data-Driven Responsive Control of Physics-Based Characters 10