Journal Of Science Education And Technology

Journal Of Science Education And Technology

科学教育与技术杂志

  • 1区 中科院分区
  • Q1 JCR分区

高引用文章

文章名称 引用次数
Investigating Strategies for Pre-Class Content Learning in a Flipped Classroom 15
Using Hands-On and Virtual Laboratories Alone or Together-Which Works Better for Acquiring Knowledge and Skills? 13
Competency Maps: an Effective Model to Integrate Professional Competencies Across a STEM Curriculum 9
Implementation of Game-transformed Inquiry-based Learning to Promote the Understanding of and Motivation to Learn Chemistry 8
Using Smartphones as Experimental Tools-Effects on Interest, Curiosity, and Learning in Physics Education 8
Where Do All the STEM Graduates Go? Higher Education, the Labour Market and Career Trajectories in the UK 6
Applications of Augmented Reality in Informal Science Learning Sites: a Review 5
The Impact of Video Length on Learning in a Middle-Level Flipped Science Setting: Implications for Diversity Inclusion 5
The Effects of Gender Role Stereotypes in Digital Learning Games on Motivation for STEM Achievement 5
Methodology and Epistemology of Computer Simulations and Implications for Science Education 4
The Science Teacher Identity and the Use of Technology in the Classroom 4
Integrating Various Apps on BYOD (Bring Your Own Device) into Seamless Inquiry-Based Learning to Enhance Primary Students' Science Learning 4
STEM Performance and Supply: Assessing the Evidence for Education Policy 4
Tools for Science Inquiry Learning: Tool Affordances, Experimentation Strategies, and Conceptual Understanding 4
How Does the Degree of Guidance Support Students' Metacognitive and Problem Solving Skills in Educational Robotics? 4
Effects of 3D Printing Project-based Learning on Preservice Elementary Teachers' Science Attitudes, Science Content Knowledge, and Anxiety About Teaching Science 3
After-School and Informal STEM Projects: the Effect of Participant Self-Selection 3
Stimulating Scientific Reasoning with Drawing-Based Modeling 3
The Rise of the Useless: the Case for Talent Diversity 3
Virtual Reality Simulations and Writing: a Neuroimaging Study in Science Education 3
I'm a Computer Scientist!: Virtual Reality Experience Influences Stereotype Threat and STEM Motivation Among Undergraduate Women 3
Exploring the Values Undergraduate Students Attribute to Cross-disciplinary Skills Needed for the Workplace: an Analysis of Five STEM Disciplines 3
Virtual Reality Simulation: Effects on Academic Performance Within Two Domains of Writing in Science 2
Using Technology-Enhanced Inquiry-Based Instruction to Foster the Development of Elementary Students' Views on the Nature of Science 2
Investigating Students' Conceptions of Technology-Assisted Science Learning: a Drawing Analysis 2
Teacher Implementation and the Impact of Game-Based Science Curriculum Materials 2
Tangible User Interfaces and Contrasting Cases as a Preparation for Future Learning 2
Integrating Computational Science Tools into a Thermodynamics Course 2
Promoting Linguistically Diverse Students' Short-Term and Long-Term Understanding of Chemical Phenomena Using Visualizations 2
Timing of Homework Completion vs. Performance in General Chemistry 2
Multimedia e-Learning and Self-Regulated Science Learning: a Study of Primary School Learners' Experiences and Perceptions 2
When Makerspaces Meet School: Negotiating Tensions Between Instruction and Construction 2
Beliefs and Attitudes about Science and Mathematics in Pre-Service Elementary Teachers, STEM, and Non-STEM Majors in Undergraduate Physics Courses 2
Exploring the Use of Electroencephalography to Gather Objective Evidence of Cognitive Processing During Problem Solving 2
Mentoring and Argumentation in a Game-Infused Science Curriculum 2
Waves: Scaffolding Self-regulated Learning to Teach Science in a Whole-Body Educational Game 2
Fostering Analogical Reasoning Through Creating Robotic Models of Biological Systems 2
Teaching Journalistic Texts in Science Classes: the Importance of Media Literacy 2
Investigating Potential Relationships Between Adolescents' Cognitive Development and Perceptions of Presence in 3-D, Haptic-Enabled, Virtual Reality Science Instruction 2
Improving Conceptual Understanding and Representation Skills Through Excel-Based Modeling 2
Missed Opportunities for Science Learning: Unacknowledged Unscientific Arguments in Asynchronous Online and Face-to-Face Discussions 1
The Development of an Instrument to Measure the Project Competences of College Students in Online Project-Based Learning 1
Modern Scientific Literacy: A Case Study of Multiliteracies and Scientific Practices in a Fifth Grade Classroom 1
Effectiveness of an Asynchronous Online Module on University Students' Understanding of the Bohr Model of the Hydrogen Atom 1
Implementation of a Curriculum-Integrated Computer Game for Introducing Scientific Argumentation 1
A Comparison of Online, Video Synchronous, and Traditional Learning Modes for an Introductory Undergraduate Physics Course 1
Activity Monitor Gaming and the Next Generation Science Standards: Students Engaging with Data, Measurement Limitations, and Personal Relevance 1
Implementing Engineering in Diverse Upper Elementary and Middle School Science Classrooms: Student Learning and Attitudes 1
Squishing Circuits: Circuitry Learning with Electronics and Playdough in Early Childhood 1
Wearable Textiles to Support Student STEM Learning and Attitudes 1