发文分析
近年国家/地区发文量统计
| 国家/地区 | 数量 |
|---|---|
| Taiwan | 73 |
| CHINA MAINLAND | 34 |
| USA | 21 |
| Turkey | 7 |
| England | 6 |
| Spain | 5 |
| Canada | 4 |
| Netherlands | 4 |
| South Korea | 4 |
| Brazil | 3 |
近年机构发文量统计
| 机构 | 数量 |
|---|---|
| NATIONAL TAIWAN NORMAL UNIVERSITY | 20 |
| NATIONAL CENTRAL UNIVERSITY | 11 |
| NATIONAL TAIWAN UNIVERSITY OF SCIENCE & TECHNO... | 11 |
| NATIONAL YANG MING CHIAO TUNG UNIVERSITY | 7 |
| NATIONAL YUNLIN UNIVERSITY SCIENCE & TECHNOLOG... | 7 |
| NATIONAL CHENG KUNG UNIVERSITY | 6 |
| BEIJING NORMAL UNIVERSITY | 5 |
| EDUCATION UNIVERSITY OF HONG KONG (EDUHK) | 4 |
| TAMKANG UNIVERSITY | 4 |
| UNIVERSITY OF HONG KONG | 4 |
近年文章引用他刊数据
| 文章名称 | 引用次数 |
|---|---|
| Factors Influencing Preservice Teachers' Intention to Us... | 25 |
| A Learning Analytics Approach to Investigating Factors A... | 17 |
| Digital Citizenship with Social Media: Participatory Pra... | 12 |
| Middle School Students' Social Media Use | 12 |
| Are Games Effective Learning Tools? A Review of Educatio... | 12 |
| Applying Learning Analytics for the Early Prediction of ... | 12 |
| Learning Analytics at Low Cost: At-risk Student Predicti... | 12 |
| A Flipped Contextual Game-Based Learning Approach to Enh... | 11 |
| MOOCS as Accelerators of Social Mobility? A Systematic R... | 10 |
| Using Game-Based Learning with Kinect Technology in Fore... | 10 |
近年被他刊引用数据
| 期刊名称 | 引用次数 |
|---|---|
| COMPUT EDUC | 148 |
| BRIT J EDUC TECHNOL | 102 |
| INTERACT LEARN ENVIR | 76 |
| ETR&D-EDUC TECH RES | 63 |
| COMPUT HUM BEHAV | 55 |
| J EDUC COMPUT RES | 48 |
| J COMPUT ASSIST LEAR | 42 |
| AUSTRALAS J EDUC TEC | 36 |
| SUSTAINABILITY-BASEL | 26 |
| J COMPUT HIGH EDUC | 25 |