| Society-in-the-loop: programming the algorithmic social contract |
23 |
| Societal and ethical issues of digitization |
13 |
| The other question: can and should robots have rights? |
11 |
| Patiency is not a virtue: the design of intelligent systems and systems of ethics |
10 |
| Embedded ethics: some technical and ethical challenges |
8 |
| Algorithmic paranoia: the temporal governmentality of predictive policing |
8 |
| Autonomous weapons systems, killer robots and human dignity |
7 |
| Data science ethical considerations: a systematic literature review and proposed project framework |
6 |
| Brainjacking in deep brain stimulation and autonomy |
6 |
| Real moral problems in the use of virtual reality |
5 |
| Revisiting the Belmont Report's ethical principles in internet-mediated research: perspectives from disciplinary associations in the social sciences |
5 |
| Ethical challenges of edtech, big data and personalized learning: twenty-first century student sorting and tracking |
5 |
| Reassessing values for emerging big data technologies: integrating design-based and application-based approaches |
4 |
| Artificial moral agents: moral mentors or sensible tools? |
4 |
| Has Ali dissolved the gamer's dilemma? |
4 |
| Is it distinctively wrong to simulate doing wrong? |
4 |
| How to describe and evaluate deception phenomena: recasting the metaphysics, ethics, and politics of ICTs in terms of magic and performance and taking a relational and narrative turn |
3 |
| Privacy perception and protection on Chinese social media: a case study of WeChat |
3 |
| Serendipity as an emerging design principle of the infosphere: challenges and opportunities |
3 |
| Getting away with murder: why virtual murder in MMORPGs can be wrong on Kantian grounds |
3 |
| The big red button is too late: an alternative model for the ethical evaluation of AI systems |
3 |
| Human-aligned artificial intelligence is a multiobjective problem |
2 |
| Reframing biometric surveillance: from a means of inspection to a form of control |
2 |
| Privacy challenges in smart homes for people with dementia and people with intellectual disabilities |
2 |
| Distributive justice as an ethical principle for autonomous vehicle behavior beyond hazard scenarios |
2 |
| The normative significance of identifiability |
2 |
| Treating sensitive topics online: a privacy dilemma |
2 |
| What has the Trolley Dilemma ever done for us (and what will it do in the future)? On some recent debates about the ethics of self-driving cars |
1 |
| Going dark: anonymising technology in cyberspace |
1 |
| A defense of ad blocking and consumer inattention |
1 |
| Why robots should not be treated like animals |
1 |
| A practice-theoretical account of privacy |
1 |
| From privacy to anti-discrimination in times of machine learning |
1 |
| The disciplinary power of predictive algorithms: a Foucauldian perspective |
1 |
| Just research into killer robots |
1 |
| Democratizing cognitive technology: a proactive approach |
1 |
| Toward inclusive tech policy design: a method for underrepresented voices to strengthen tech policy documents |
1 |
| The moral limits of the market: the case of consumer scoring data |
1 |
| The value alignment problem: a geometric approach |
1 |
| yy Digital health fiduciaries: protecting user privacy when sharing health data |
1 |
| Objections to Simpson's argument in 'Robots, Trust and War' |
0 |
| Special operations remote advise and assist: an ethics assessment |
0 |
| P2P surveillance in the global village |
0 |
| Advancing the ethical use of digital data in human research: challenges and strategies to promote ethical practice |
0 |
| Augmented reality, augmented ethics: who has the right to augment a particular physical space? |
0 |
| From dignity to security protocols: a scientometric analysis of digital ethics |
0 |
| Exploring the ethical, organisational and technological challenges of crime mapping: a critical approach to urban safety technologies |
0 |
| Privacy in the digital age: comparing and contrasting individual versus social approaches towards privacy |
0 |
| The virtual simulation of child sexual abuse: online gameworld users' views, understanding and responses to sexual ageplay |
0 |