| Educating which creativity? |
14 |
| STEAM in practice and research: An integrative literature review |
14 |
| Learning environments that support student creativity: Developing the SCALE |
13 |
| Promoting college student's learning motivation and creativity through a STEM interdisciplinary PBL human-computer interaction system design and development course |
11 |
| Creative and critical thinking: Independent or overlapping components? |
11 |
| Assessing systems thinking: A tool to measure complex reasoning through ill-structured problems |
11 |
| Enabling co-creativity through digital storyelling in education |
10 |
| How creativity, autonomy and visual reasoning contribute to cognitive learning in a STEAM hands-on inquiry-based math module |
9 |
| The interaction between social capital, creativity and efficiency in organizations |
9 |
| A review of brainstorming techniques in higher education |
9 |
| Facilitating design thinking: A comparison of design expertise |
9 |
| Future teachers' knowledge about learning strategies: Misconcepts and knowledge-in-pieces |
8 |
| Productive framing of pedagogical failure: How teacher framings can facilitate or impede learning from problems of practice |
7 |
| The effect of Mobile problem-based learning application DicScience PBL on students' critical thinking |
7 |
| Methodologies for teaching-learning critical thinking in higher education: The teacher's view |
7 |
| The interaction of DRD2 and parenting style in predicting creativity |
7 |
| Factor structure of the Torrance Tests of Creative Thinking Figural Form A in Kiswahili speaking children: Multidimensionality and influences on creative behavior |
6 |
| A comprehensive method for the measurement of everyday creativity |
6 |
| When feedback signals failure but offers hope for improvement: A process model of constructive criticism |
6 |
| Studying the impact of critical thinking on the academic performance of executive MBA students |
6 |
| Making an impact: The effects of game making on creativity and spatial processing |
5 |
| A psychosocial study of self-perceived creativity and entrepreneurial intentions in a sample of university students |
5 |
| Examining the effects of creativity training on creative production, creative self-efficacy, and neuro-executive functioning |
5 |
| Improving creative self-efficacy and performance through computer-aided design application |
5 |
| Teachers' beliefs about creative students' characteristics: A qualitative study |
5 |
| Failing to learn: The impact of failures during making activities |
5 |
| Are teachers' ratings of students' creativity related to students' divergent thinking? A meta-analysis |
5 |
| Fostering the skills of critical thinking and question-posing in a project-based learning environment |
5 |
| Students' strategic planning and strategy use during creative problem solving: The importance of perspective-taking |
5 |
| Mothers' personality traits and the climate for creativity they build with their children |
4 |
| The development and evaluation of the effect of creative problem-solving program on young children's creativity and character |
4 |
| Does socioeconomic status influence student creativity? |
4 |
| Writing on the wall: How the use of technology can open dialogical spaces in lectures |
4 |
| The role of motivation in the prediction of creative achievement inside and outside of school environment |
4 |
| Lin's creative pedagogy framework as a strategy for fostering creative learning in Ghanaian schools |
4 |
| Promoting future thinking in elementary and middle school applying the Multidimensional Curriculum Model |
4 |
| Is creativity, hands-on modeling and cognitive learning gender-dependent? |
4 |
| The effect of individual task conflict on employee creativity: A moderated mediation model |
4 |
| Is creativity domain specific or domain general? Evidence from multilevel explanatory item response theory models |
4 |
| The underlying cognitive mechanisms of the rater effect in creativity assessment: The mediating role of perceived semantic distance |
4 |
| Implementation and assessment of an experiment in reflective thinking to enrich higher education students' learning through mediated narratives |
4 |
| Characterizing and unpacking learning to learn together skills in a wiki project in primary education |
4 |
| Discriminating the measurement attributes of the three versions of Chinese Remote Associates Test |
4 |
| Reading and writing the game: Creative and dialogic pedagogies in sports education |
4 |
| Using interactive technologies to promote a dialogic space for creating collaboratively: A study in secondary education |
3 |
| Experiential learning with building craft in the architectural design studio: A pilot study exploring its implications for built heritage in the UK |
3 |
| Primary school teachers' conceptions of creativity in teaching English as a foreign language (EFL) in China |
3 |
| The impact of originality instructions on cognitive strategy use in divergent thinking |
3 |
| Does the work environment affect designers' creativity during the creative phase depending on their personality profile? |
3 |
| Effects of creative components and creative behavior on design creativity |
3 |