发文分析
近年国家/地区发文量统计
| 国家/地区 | 数量 |
|---|---|
| USA | 65 |
| Canada | 15 |
| Brazil | 13 |
| Spain | 11 |
| Netherlands | 10 |
| Belgium | 6 |
| CHINA MAINLAND | 6 |
| England | 6 |
| Italy | 6 |
| New Zealand | 6 |
近年机构发文量统计
| 机构 | 数量 |
|---|---|
| BAYLOR COLLEGE OF MEDICINE | 10 |
| UNITED STATES DEPARTMENT OF AGRICULTURE (USDA) | 9 |
| UNIVERSITY OF TEXAS SYSTEM | 7 |
| NORTHEASTERN UNIVERSITY | 5 |
| MCGILL UNIVERSITY | 4 |
| MICHIGAN STATE UNIVERSITY | 4 |
| STATE UNIVERSITY SYSTEM OF FLORIDA | 4 |
| UNIVERSIDADE DE SAO PAULO | 4 |
| UNIVERSIDADE FEDERAL DE ALFENAS | 4 |
| UNIVERSITY OF MONTREAL | 4 |
近年文章引用他刊数据
| 文章名称 | 引用次数 |
|---|---|
| Videogames for Emotion Regulation: A Systematic Review | 15 |
| Factors Affecting Enjoyment of Virtual Reality Games: A ... | 13 |
| A State-of-the-Art Systematic Content Analysis of Games ... | 12 |
| Comparison of Oculus Rift and HTC Vive: Feasibility for ... | 12 |
| Feed the Alien! The Effects of a Nutrition Instruction G... | 11 |
| Serious Games for Children with Chronic Diseases: A Syst... | 9 |
| Effects of Exergaming on Physical and Cognitive Function... | 7 |
| Board Games for Health: A Systematic Literature Review a... | 6 |
| Developing a Serious Videogame for Preteens to Motivate ... | 6 |
| Gotta Catch 'Em All: Impact of Pokemon Go on Physical Ac... | 6 |
近年被他刊引用数据
| 期刊名称 | 引用次数 |
|---|---|
| GAMES HEALTH J | 62 |
| INT J ENV RES PUB HE | 19 |
| FRONT PSYCHOL | 8 |
| J MOTOR BEHAV | 8 |
| CYBERPSYCHOLOGY | 7 |
| FRONT PSYCHIATRY | 7 |
| J SPORT HEALTH SCI | 7 |
| INT J HUM-COMPUT INT | 6 |
| COMPUT HUM BEHAV | 5 |
| CYBERPSYCH BEH SOC N | 5 |