Education And Information Technologies

Education And Information Technologies

教育与信息技术

  • 2区 中科院分区
  • Q1 JCR分区

高引用文章

文章名称 引用次数
A review of the use of virtual reality head-mounted displays in education and training 61
Social media in higher education: A literature review of Facebook 23
On the issues of digital competence in educational contexts - a review of literature 23
Educational data mining applications and tasks: A survey of the last 10 years 20
Factors affecting the E-learning acceptance: A case study from UAE 17
Preliminary study of augmented reality as an instrument for improvement of social skills in children with autism spectrum disorder 13
Examination of factors influencing the use of mobile learning system: An empirical study 12
Comparing loops misconceptions in block-based and text-based programming languages at the K-12 level 12
Acceptance and usage of a mobile information system services in University of Jordan 11
Mobile phones and/or smartphones and their apps for teaching English as a foreign language 10
An investigation of motivation and experience in virtual learning environments: a self-determination theory 10
Learning path recommendation based on modified variable length genetic algorithm 10
Google Classroom for mobile learning in higher education: Modelling the initial perceptions of students 9
Mobile learning technology acceptance in Saudi Arabian higher education: an extended framework and A mixed-method study 9
Extension of technology acceptance model by using system usability scale to assess behavioral intention to use e-learning 9
Technological aspect factors of E-learning readiness in higher education institutions: Delphi technique 8
The online learning process and scaffolding in student teachers' personal learning environments 8
Ubiquitous learning environments in higher education: A scoping literature review 8
Reexamining the impact of self-determination theory on learning outcomes in the online learning environment 8
The effectiveness of computer and tablet assisted intervention in early childhood students' understanding of numbers. An empirical study conducted in Greece 8
Factors that Promote Knowledge Sharing on Academic Social Networking Sites: An Empirical Study 8
A study into the usability and security implications of text and image based challenge questions in the context of online examination 8
Mobile learning adoption: A systematic review 8
Classroom dialogue and digital technologies: A scoping review 8
Analysis of the essential factors affecting of intention to use of mobile learning applications: A comparison between universities adopters and non-adopters 8
Exploring the role of blended learning for teaching and learning effectiveness in institutions of higher learning: An empirical investigation 8
Exploring the potentials of educational robotics in the development of computational thinking: A summary of current research and practical proposal for future work 8
Digital game elements, user experience and learning: A conceptual framework 7
The pedagogical agent enhances mathematics learning in ADHD students 7
Data mining approach to predicting the performance of first year student in a university using the admission requirements 7
Social networking and academic performance: A review 7
Design, development, and evaluation of a mobile learning application for computing education 7
Blended learning in higher education: Trends and capabilities 7
Enhancing future K-8 teachers' computational thinking skills through modeling and simulations 7
An adaptive mechanism for Moodle based on automatic detection of learning styles 7
Rule based adaptive user interface for adaptive E-learning system 6
A valid and reliable tool for examining computational thinking skills 6
Traditional and flipped classroom approaches delivered by two different teachers: the student perspective 6
Digital educational games and mathematics. Results of a case study in primary school settings 6
Application of learning analytics using clustering data Mining for Students' disposition analysis 6
A new integrated model to explore factors that influence adoption of mobile learning in higher education: An empirical investigation 6
Determining the trends of using augmented reality in education between 2006-2016 6
The application of immersive virtual reality for students with ASD: A review between 1990-2017 6
Survey results on adults and cybersecurity education 6
A pilot study on the effectiveness and acceptance of an educational game for teaching programming concepts to primary school students 6
Learning online, offline, and in-between: comparing student academic outcomes and course satisfaction in face-to-face, online, and blended teaching modalities 6
STEM teaching intention and computational thinking skills of pre-service teachers 6
Disseminating digital innovation in school - leading second-order educational change 6
Perceptions of technological, pedagogical and content knowledge (TPACK) among pre-service teachers in Estonia 6
Using virtual laboratories in chemistry classrooms as interactive tools towards modifying alternate conceptions in molecular symmetry 6